Next Event: Game Session #2 – TBA.

Saturday, January 5, 2019

Adventure Log: Session #1 – Warren in the Woodlands

Game Session ID(s): 0 & 1
Game Session Date: Saturday, January 5, 2019 (3:00 PM CST - 10:00 PM CST)
Platform: BECMI Dungeons & Dragons (BASIC Red Box)
In Attendance: Aaron, Brian, Chris, Debo, Justin, Tyler
Campaign Rolling Runtime: 7 Hours

Campaign Date Range: (2-Days) 16th - 18th Day of Spring in the Iunan year 5132


[Session Zero] Character Creation –

Characters created using session zero rules; including:
  • Thalion Whisperwind; Elf (Aaron)
  • Thalius Black; Magic-User (Brian)
  • Draper Carver; Cleric of Allenastra (Chris)
  • Ivan; Fighter (Debo)
  • Venarius; Thief (Tyler)
Pre-game: A few days ago the adventurers discovered a discarded, broken wooden crate on one of the main trade roads near Prymdale. Inside were five healing potions (1d4+1) . They divvied up the potions and discarded the crate in the forest.


[Session #1] Warren in the Woodlands –

GM Note: The main goal with this adventure was to provide an opportunity for players to familiarize/re-familiarize themselves with the mechanics of BECMI D&D as well as earn a bit of additional treasure and equipment for the PCs to get a good head-start for the pending campaign. 

While relaxing in the Raging Cocktrice Tavern the adventurers take note of a commotion outside. Fawn and Wilson Lawson are reporting their son, Tyler, missing. The city guard seems unconcerned since it has only been half a day, but the boy's mother is emphatic that something is wrong. The adventurers step-in and agree to investigate the matter for the parents. They visit the Lawson farm on the outskirts of the city where goblin tracks and signs of a struggle are found at Tyler's last known whereabouts.

Following the tracks into the forest, the adventurers discover a cave guarded by dire wolf-riding goblins and an ogre. Inside the cave they discover a goblin warren ruled by a magic-wielding goblin queen who is guarded by a contingent of ogre bodyguards.

Infiltration of the warren proves to be challenging, requiring the adventures to set camp twice to recover from encounters (once in the forest, and once in the cave).

Once the monsters are defeated the adventures discover a secret door leading to a crude treasure chamber guarded by a grey ooze. Inside they find a small hoard of wealth and a makeshift cage imprisoning the child they came to rescue.

A pile of child-sized humanoid remains are also found within the cave – freshly cooked and eaten, leaving only bones and tattered clothing. At first they believe this to be Tyler, but later discover (when the boy is rescued) that there was another child – a young girl – who was captured before him and who he witnessed the goblins kill, cook, and eat.

After freeing Tyler and collecting treasure, the adventures make their way back to Prymdale un-accosted, which is where the next game session will pick-up.




New NPCs Encountered: Willabee Rex (Old Storyteller), Dugar Dunmire (Tavernkeep at the Raging Cocktrice Tavern in Prymdale), Lawson Family; Fawn (mother), Wilson (father), Tyler (son).

Primary Objective: Rescue the child, Tyler Lawson, from the goblin warren kidnappers in the forest. Objective was successfully completed (+250 exp to each Character).

Traps and Hazards: Thorn Branch (set off), Spiked Pit Trap (set off), Tunnel Rolling Boulder (set off), Rockfall (intentionally set off/disarmed). Experience Earned for Disarming/Avoiding: 150 exp

Monsters Encountered: wolf x6 (25 xp/150 exp), dire wolf x4 (125 xp/500 exp), goblin x8 (5 xp/40 exp), ogre x8 (125 xp/1,000 exp), goblin king [queen] x1 (250 xp/250 exp), grey ooze x1 (50 xp/ 50 exp); Monster Experience Earned: 1,990 exp (398 exp/character)

Treasure Earned –

Art Items:
crude golden crown (1,000 gp), diamond-encrusted silver wolf's head pin (100 gp), ruby-etched gold earring (350 gp), feathered necklace (n/a) [1,450 GPV]

Gems: ruby (1,000 gp),  amber (100 gp), onyx (50 gp), topaz (500 gp) x2 [2,150 GPV]

Coins: 2,000 CP, 600 SP, 316 EP, 800 GP, 10 PP [1,291 GPV]

Magic Items/Other: unknown potion #1, staff of produce fire [2/day], +2 club, dwarven treasure map, tattered cloths and child-sized humanoid remains.

Treasure Experience Earned: 4,891 exp (978 exp/character)



Total EXP Earned for Session: 7,031 exp + 250 exp/character (1,656 exp/character)

Additional Notes: The adventurers sacked the severed heads of all the goblins, ogres, and wolves with plans to take them back to the city guard in Prymdale in an attempt to collect a bounty. They also decided to attempt to identify the discovered child-size remains and return the bones for proper burial.

Saturday, December 1, 2018

Session Zero – Creating Your Character

We will be creating characters according to the rules presented in D&D Basic Set Player's Manual.

When creating a character, the ability scores will be determined in order (1. Strength, 2. Intelligence, 3. Wisdom, 4. Dexterity, 5. Constitution, and 6. Charisma). Each ability score will be determined by rolling 3d6 and adding the numbers together (resulting in a score between 3-18).

If the highest ability score rolled is less than 9, then discard those rolls and roll the ability scores again. If two or more ability scores are less than 6, then discard those rolls and roll the ability scores again.

For creating your first character, we will be rolling three sets of abilities by repeating the process noted above three times in a row. You will be allowed to choose one set of ability scores to represent your character. Discard the other two sets.

Once abilities scores are determined, follow the character creation rules located in "Making up a new character" section of the "Characters" chapter of the D&D Basic Set Player's Manual (starting on page 48).



Side Note: The PCs will be starting in the Independent City of Prymdale on the northern shores of Gylgathnora Lake in The Greater Lands of Solmanar. It is an area they are intimately familiar with, perhaps even having grown up in the city.